Friday, January 25, 2013

Zbrush Skull Assignment

Didn't get to spend a lot of time on this, and it was much harder than I thought it was going to be. I spent a huge amount of the time just using the move tool to squish the skull around into the right shape! Human's have very strange heads, I never really noticed before. Though I enjoyed the intense study required for this exercise, I don't spend enough time looking at reference. Interesting stuff.

Comlpeted Audun Model

Model of my character Audun from Rhiannon. The modelling is done completely in Maya. Audun was based off of a bear and a large hunting cat.

Rhiannon Workreel Fall 2012

The first workreel for my short film Rhiannon from last semester. I placed my rough 3D animation and backgrounds into the scenes of my animatic and added scratch sound.